• Dec : 2 : 2011 - See You Around, GamePro!
  • Nov : 23 : 2011 - Old Republic Causes Stock Issues With Activision Blizzard
  • Nov : 15 : 2011 - Sumthing Else Music releases Saints Row: The Third soundtrack
  • Nov : 15 : 2011 - Assassins Creed: Revelations among other releases out now
  • Nov : 11 : 2011 - Call of Duty breaks records in sales once again

Bungie has announced two new modes for Halo Reach at this year’s San Diego ComiCon. They are Forge World and Versus Firefight. Forge World is basically a massive new setting for the Forge map editor that uses the new Forge toolset. It’s basically set on a Halo ring and features five game maps put inside one single space. It allows eight players or four split-screen players to create and edit stuff in the massive space. Forge 2.0 tools feature a better UI, snap rotation and custom physics. Bungie has made a few maps with Forge World, and they will be shipping with Reach. Expect to see old favourites Blood Gulch (now called Haemorrhage) and Ascension (now called Pinnacle) return.


Versus Firefight allows players to play against each other as both Spartans and Elites. Two Covenant Elite players with AI support have to fight against two Spartan players. When a Spartan kills a player Elite, they get a bonus life and a score boost. Elites don’t have scores, but do have infinite lives. At the end of a round, players have to swap sides. Players win by getting the most points while playing as Spartans. Apparently Reach also has a new we weren’t expecting: a forklift truck. We’ll be sure to run you over in it when Halo Reach is released on 14th September.

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