How do you feel the emotional connection to the characters and story to the game you are playing? A video game soundtrack is just as important as the voice acting that accompanies it. Without it, your video game experience will feel bland and unexciting and even under whelming. The main objective with this piece of work is completely realized and marks one of the finest releases in the Halo series. Martin O’Donnell and Michael Salvatori have certainly outdone themselves this time around with this composition and this is the soundtrack to a title you’ve probably been playing lately: Halo Reach.
This is the sixth soundtrack released by Bungie and Sumthing Else Music Works for the Halo series (seventh if you want to include Halo Wars). You can beat your drum of expectations as you listen to the Spartan experience as it meets every one of them. As both a stand-alone and in game, Halo Reach’s OST manages to accomplish both realms of being an enjoyable listening experience. You’ll revisit old favorite themes that you’ve come to know and love with its Halo sound. It’s also managed to be original and unique compared to the past releases. When compared over the series’ other OST’s you’ll notice it marks the highest benchmark for being Bungie’s last foray into the Halo verse. Let’s take a look at some tracks that highlight some of games best moments.
Over the years, Halo has become one of the more recognizable soundtracks in video game history next to Mario and Zelda. The themes have increasingly become more unique and original in time as well. The music itself is very well balanced and uses an entertaining mix of orchestrate and electronic elements. The most popular theme of the games, which is a the choir intro, as seen in full in Halo 3 made a small appearance in Halo ODST and makes even smaller in Halo Reach. In Halo Reach you barely notice any notes from the infamous choir theme. You’ll also notice many smaller themes making their appearance from the past Halo titles like Heretic and Hero from Halo 2 in “Walking Away”. The choir you’ll notice shows up in the track “Winter Contingency”, which is a smooth track based on the mission you’re going through in the game.
Some of our favorites include a track called “Unreconciled”, so if you had only one track to download of the entire album this would have to be it. This track creates a great mood in the game, and is instantly memorable just for that. One of my personal favorites is Ghost and Glass. It creates a somber mood in the beginning; as if you’re watching the start of a movie. But it still has those elements that remind you that you’re playing a Halo game and are deep in its plot during the soundtrack’s second half. One track to bring you right into the action is ONI: Sword Base. Just remember if you’re listening to these tracks on your iPod, you’re not in actually in a Warthog in the middle of a battlefield.
Verdict: The official Halo Reach soundtrack is certainly a treat and an enjoyable listening experience from start to finish. Martin O’Donnell and Michael Salvatori have created a great soundtrack to immerse you into the world of and fall of Halo Reach. How can we possibly imagine a world without the talents of both of these composers now that the Halo universe is complete? We will see them in other projects in the future? Is Halo really over? Certainly buy this soundtrack if you love game soundtracks or are a music lover in general.