Archive for the ‘Bungie’ Category

Bungie has finally revealed Destiny, their new MMO-lite FPS. The game takes place in a shared persistent world that links players together across story missions, quests and competitive multiplayer. Whilst the game has MMO-esque elements such as a central hub and persistent levels (you will be able to see/join other folks going about their business during your missions), Bungie confirmed that the game doesn’t have subscription fees. However, Destiny does   Read More ...

Bungie’s newest project since leaving Microsoft has everyone talking this week. They’ll be revealing the first details of Destiny, a science fiction MMO first person shooter. At the moment what we know is that it possibly will be releasing on current generation consoles and quite possibly could be next-generation as well. Bungie is in partnership with Activision on this project and is the first project that Microsoft isn’t Bungie’s life   Read More ...

Bungie and co. have announced the new Halo Reach Noble Map Pack is now available for download on the Xbox Live Marketplace. The map pack will set you back a total of 800 MS Points. Also included is a new set of achievements worth a total gamerscore of 250 points. The pack comes with 3 new maps (detailed after the break).

Bungie has lifted Halo: Reach’s level cap. The developer said last month that they would raise the cap above Lt Colonel Grade Three once 117 million daily and weekly challenges has been completed. That target has now been reached and people can now access every rank available. That means you lucky lot can get lots of cool armoury things to prance about in online to show others how much of   Read More ...

Categories: Bungie, News, Xbox 360, Xbox Live

Halo Reach has become the biggest-selling game in North America this year. It managed 3.29 million sales by the end of September, which is double what Halo 3: ODST sold in the same period (1.52 million) but equal to Halo 3 (3.3 million). Halo 3 went on to flog 4.7 million copies in North America by the end of 2007.

Bungie has released the campaign matchmaking playlist for Halo Reach. The developer will also add new playlists and tweaks tomorrow (19th October). “Today we released the Campaign Matchmaking playlist and soon we’ll declassify all of the imagery on Bungie.net,” community man Eric Osborne said in the Bungie weekly update. “If you haven’t completed the campaign yet, we’re no longer going to hold your hand and shield your eyes from the   Read More ...

How do you feel the emotional connection to the characters and story to the game you are playing? A video game soundtrack is just as important as the voice acting that accompanies it. Without it, your video game experience will feel bland and unexciting and even under whelming. The main objective with this piece of work is completely realized and marks one of the finest releases in the Halo series.   Read More ...

Categories: Bungie, Music, Reviews

Bungie has announced Halo Reach’s first map pack. It’s called the “Noble Map Pack” and it will be released on 30th November for 800 Allards. The DLC adds three new maps: Tempest, Anchor 9 and Breakpoint as well as new achievements with 250 more gamerscore to grab. “Our DLC team has been hard at work these last few months, cloistered together in the heart of the studio preparing three new   Read More ...

A playlist update for Halo: Reach will be going live today. The update introduces a raft of changes, with our favourite being the removal of SWAT from Team Slayer and Big Team Battle. Don’t fret though; Team SWAT will get its own playlist. Another controversial change is the removal of the Scorpions on Hemorrhage. They’ve been replaced with Wraiths that have a 4 minute Respawn time. You can check out   Read More ...

Categories: Bungie, News, Xbox 360, Xbox Live

Bungie has revealed some more crazy Halo: Reach stats for all you OCD stat-heavy inhalers. The following stats cover the first week of the game being released. The game has been played 70 million times, which is 5901 years of combined playtime. More than two million files have been uploaded to file shares, 165 billion credits have been earned, 20 million daily challenges have been completed and 709,840 weekly challenges   Read More ...

The folks over at Achievement Hunter have been putting out some decent material about how to obtain some of the trickier Halo: Reach achievements and some of the game’s Easter eggs. Their most recent video is the most baffling though, as it shows off a bizarre ‘Reach Racer’ Easter egg those cheeky dudes over at Bungie left in to toy with us. The Egg requires a player and his/her friend   Read More ...

Bungie has announced that they will be tweaking Halo: Reach’s betrayal system and will introduce campaign matchmaking in early October. At the moment, Reach players can boot other players out of games after just one team kill. Folks that accidentally kill their fellow team members have to rely on the forgiveness of the Xbox Live populace (i.e. they will be booted straight away). “Even internally, we’ve already talked about tweaks   Read More ...

It’s a franchise with a history so epic the reality of its development rivals the scope of its intergalactic narrative. But like the planet of Reach itself, Bungie’s input in the mammoth series had to come to an end someday. So is the studio’s final instalment to the Halo franchise everything it could be, or will we witness disaster?

Categories: Bungie, Reviews, Xbox 360

Bungie has confirmed that they will be developing a new game engine for their upcoming game with Activision. The new engine will be built from the ground up by the studio, rather than licensing third-party technology. “Just like we don’t want to develop a game off someone else’s IP, we want to push our own technology in the same way. That’s going to be our position for the foreseeable future,”   Read More ...

A hacker group have managed to obtain Halo: Reach from Microsoft’s own website weeks before the game’s official release. The game was posted on the Xbox Live Marketplace for “internal use only” (according to our Microsoft PR contact) to download straight to Xbox 360s, similar to the past few Microsoft games (Alan Wake, Crackdown 2). Halo: Reach’s download clocks in at 7GB and is priced at a tear-inducing 99999 Allard   Read More ...

Featured Video

http://www.thenpcs.com/uploads/2013/02/The-Game-Corner-Advert.png

Twitter updates

Facebook updates